Py5Graphics.rotate_z()

Py5Graphics.rotate_z()#

Rotates around the z-axis the amount specified by the angle parameter.

Description#

Rotates around the z-axis the amount specified by the angle parameter. Angles should be specified in radians (values from 0 to TWO_PI) or converted from degrees to radians with the radians() function. Coordinates are always rotated around their relative position to the origin. Positive numbers rotate in a clockwise direction and negative numbers rotate in a counterclockwise direction. Transformations apply to everything that happens after and subsequent calls to the function accumulates the effect. For example, calling rotate_z(PI/2) and then rotate_z(PI/2) is the same as rotate_z(PI). If rotate_z() is run within the draw(), the transformation is reset when the loop begins again. This function requires using P3D as a third parameter to size() as shown in the example.

This method is the same as rotate_z() but linked to a Py5Graphics object. To see example code for how it can be used, see rotate_z().

Underlying Processing method: PGraphics.rotateZ

Signatures#

rotate_z(
    angle: float,  # angle of rotation specified in radians
    /,
) -> None

Updated on March 06, 2023 02:49:26am UTC