load_shape()

load_shape()#

Loads geometry into a variable of type Py5Shape.

Examples#

def setup():
    global s
    # the file "bot.svg" must be in the data folder
    # of the current sketch to load successfully
    s = py5.load_shape("bot.svg")


def draw():
    py5.shape(s, 10, 10, 80, 80)
def setup():
    global s
    py5.size(100, 100, py5.P3D)
    # the file "teapot.obj" must be in the data folder
    # of the current sketch to load successfully
    s = py5.load_shape("teapot.obj")


def draw():
    py5.background(204)
    py5.translate(py5.width//2, py5.height//2)
    py5.scale(12)
    py5.shape(s, 0, 0)

Description#

Loads geometry into a variable of type Py5Shape. SVG and OBJ files may be loaded. To load correctly, the file must be located in the data directory of the current Sketch. In most cases, load_shape() should be used inside setup() because loading shapes inside draw() will reduce the speed of a Sketch.

Alternatively, the file maybe be loaded from anywhere on the local computer using an absolute path (something that starts with / on Unix and Linux, or a drive letter on Windows), or the filename parameter can be a URL for a file found on a network.

If the shape file is not available or for whatever reason a shape cannot be created, an exception will be thrown.

Underlying Processing method: loadShape

Signatures#

load_shape(
    filename: str,  # name of file to load, can be .svg or .obj
    /,
) -> Py5Shape

load_shape(
    filename: str,  # name of file to load, can be .svg or .obj
    options: str,  # unused parameter
    /,
) -> Py5Shape

Updated on October 06, 2023 13:36:04pm UTC