Create a collection of vertices.
import numpy as np def setup(): random_triangle_vertices = 100 * np.random.rand(25, 2) s = py5.create_shape() with s.begin_shape(s.TRIANGLES): s.vertices(random_triangle_vertices) py5.shape(s)
Create a collection of vertices. The purpose of this method is to provide an alternative to repeatedly calling Py5Shape.vertex() in a loop. For a large number of vertices, the performance of
vertices() will be much faster.
coordinates parameter should be a numpy array with one row for each vertex. There should be two or three columns for 2D or 3D points, respectively. There may also be an additional two columns for UV texture mapping values.
vertices( coordinates: npt.NDArray[np.floating], # 2D array of vertex coordinates and optional UV texture mapping values /, ) -> None
Updated on October 06, 2023 13:36:04pm UTC